![]() ![]() Sobers 3D waves mod SH3 : Install anytime either in port or on patrol with any other mods using jsgme. OLC's Modified Searchlight Beams for GWX3 : Shorter, softer searchlight beams for GWX3. (424.5 KB) * h.sie says he only merged the mods and doesn't des . Waterstreams Combi Mod v2.3 : This is the latest version of the Water Streams + Exhaust Smoke Combination Mod. SH4 Effects for SH3+GWX3.0 V7.1 : You'll have to see the included readme for all the information, but you can jump on over to the thread this comes from for a quick look . I make it a Torpedo damage Final version 2.0 for Christmas. Torpedo damage Final version 2.0 : Torpedo damage Final version 2.0 by Ocean Blue. SH5 water for SH3 : Here is the water in silent hunter 5, it's converted to silent hunter 3. OLC 'Gold' MkIIc : OLC Environment and GUI combimod for GWX3. (228.42 MB) SH3-Resolution-Fix : This mod forces SH3 (and any super mods) to run in resolutions higher than the original coded 1024 x 768. New skins and graphics for the subs in your lives. Main | Legacy Downloads | Utilities | Category Tree | Stats | Search The author sees these or if anyone knows who did a particular mod, Many of the mods here have the author listed as 'Unknown'. ![]() ![]() Is there a mod stuck on mediafire or Filefront or storage site that you know of? What happens if the storage account owner abandons the mod and it GOES AWAY FOREVER? Let us know so we can add it here and be sure it is preserved. All contents are in zip files, so you can scan for viruses before unzipping.Īre you a mod maker or mission designer? To get access to upload your mods, click here to become one of the Modmen!.Every effort is made to ensure your safety but use these files at your own risk.even though it is sure to be a great game I will be thinking 'if only' all the time and what it would be like if were able to do these other things.If you like what we do, if you like Subsim and access to thousands of sub game down- loads, please consider pitching in and helping us keep it free and online! Click here. Now that I've seen these features I feel AOP will always lack something. To me this represents all of the missing element from AOP - I may be wrong, but this proves that these things can be done. Proper map: You can go to your map and plot your course in real time, even before you set sail (something that is so simple but have yet to see it in a good pirate game apart from Cutthroats).Ĭrew management: You can go to a cuttaway image of your boat and drag and drop each crew member if you wanted based on their skills and level of experience, even fatigue, so that you can micro manage the performance of the sailing, maintainance, cannons etc. The idea is whats important and although it has been done to a certain extent with the great mods etc there is more potential there, especially to get them looking and acting more realistic. I understand you would have to lower the res for having more crew needed for a sailing ship but i know it can be done without too much compromise. Or if you wanted you can go down into the inside of your ship and see you crew perform their duties all around you. You can sail into any port shown on the map anywhere in the World.ĭetailed crew: You can see in full 3D highly modelled and textured crew as they stand on lookout with you on the bridge. It comes with an physical map with convoy/trade routes marked out. Here are some of the examples of SH3 features that I would love to see in AOP ġst person real world environments: You can actually sail around the entire world in first person, actually standing on the bridge/deck of your sub/ship watching the world go by in beautiful detail. such as searhing for targets to attack, avoiding more powerful enemies, managing crew and even upgrading your sub when you have enough credit to do so, and of course just generally sailing around. I mean it already has a lot of similarities. It makes my mouth water with all the ways the best of this game has to offer could be mixed with the Pirate theme! The thing is I've realised how similar it is in gameplay (and potentially graphics as well), to a POTC and indeed AOP. this IS related to pirate games in general, more importantly the idea of creating the 'perfect' pirate game really - well, perfect for me anyway /smile.gif" style="vertical-align:middle" emoid=" " border="0" alt="smile.gif" /> I've been away from playing POTC thanks to the WW2 sub-sim, Silent Hunter 3.ĭont get me wrong. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |